Today we cover how Trample and Double Strike interact with each other, as well as with Indestructible and Protection!
Today we cover how attacking requirements and restrictions interact with each other!
Hi everyone, and welcome back. Today, we're going to talk about , and some good (and some bad) things that you can do when using her activated ability. Peema has an activated ability that forces a target creature to block this turn if able. It's only able to block if it could block. For instance, targeting a tapped creature is fairly pointless, since a tapped creature can't block. Likewise, if you use the ability on a creature without flying or reach, then attack with a creature with flying, since
Welcome back to the Rules Blog! This particular question came up a lot during the spoiler season, and we're still seeing it now that the whole set is out. is a really neat card, with some interesting effects. Her -2 and -7 are both very good and very straightforward, so why is she getting a Rules Tip entry? Her +1 confuses people, that's why! Her +1 ability is "Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.". The
Wouldn’t it be nice if you could somehow give a creature you control double strike in the middle of combat? Look no further, with , you can! The nice part of the new ability word Delirium is that it checks constantly. If you have three types of cards in your graveyard and you are able to get the fourth in there before normal combat damage, your wolf will get to deal damage twice. Some ways to do this might be sacrificing a creature, discarding a card, or even casting an instant - all dependent
It's no , but does a pretty mean impression. Just in case you've ever wanted to block eight attacking creatures with one 2/5 with reach, Watcher is your spider. Of course, with these rule-bending cards come complications--and that's what we're going to clarify in today's Rules Tip! When a Watcher in the Web blocks multiple creatures, each of those attacking creatures deals its damage normally; e.g., a 2/2 Zombie token, a 2/2 Wolf token, and a 1/1 Cleric token. The three tokens will deal a
If Embodiment of Insight and a land creature attack, and the Embodiment is removed, the land creature is still untapped and attacking.
If you love gaining life and getting triggered abilities out of it, you’ll want to run multiple lifelink creatures. Cards like and will trigger for each lifelink creature you control that deals damage (attacking, blocking or otherwise). For example, if you are attacking with 3 s and one - you will deal a total of 20 damage. Here is how it breaks down: Baneslayers deal 5 damage each during the first strike combat damage step for 15 damage and you will gain 15 life. Pridemate will trigger
It's possible to block using a mana creature (e.g., Elvish Mystic) and tap that creature to pay the cost for Archangel of Tithes!